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1. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Zifrian wrote: n0rman wrote: Turgle Builder wrote: I've been noticing strange numbers in the SVR column, numbers in the five to six digit range. Has anybody else noticed bugs like this? https://dl.dropboxusercontent.com/u/37810654/Untitl...
- by Sylvanium Orlenard - at 2015.09.05 05:03:45
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2. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Hey there, First off, Thank-you Zifrian for an amazing tool :) today I've been getting some very strange SVR values : imgur link There is no way an SVR value of of 15221.16 is a good value for Small Tractor Beam II . . . thanks :)
- by Sylvanium Orlenard - at 2015.08.27 05:41:05
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3. Structure blog and sounding board - in Wormholes [original thread]
I won't be able to attend because its in the wrong timezone, however, please someone ask this question. Will one be able to set-up contracts in a citatel, including, Item Exchanges, Auctions and most importantly Courier Contracts? If the answer ...
- by Sylvanium Orlenard - at 2015.08.14 05:16:18
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4. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I've read like the first 6 pages of comments. And one of the prevailing comments was "Where is the bonus / incentive for owning sov?" Now I've never actually been a sov resident but please enlighten me. If there are no incentives to hold sov curre...
- by Sylvanium Orlenard - at 2015.03.03 20:45:33
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5. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
What I like : You are trying to give the player more information faster, instead of having to read the ship type column simply looking at the icon would give you a pretty darn good idea what you are up againts
You are trying to make the ga...
- by Sylvanium Orlenard - at 2015.02.26 23:17:45
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6. W-Space residents: What exactly do you do all day? - in Wormholes [original thread]
Our religion requires us to spend an enormous amount of time meditating on the generosity of BOB.
- by Sylvanium Orlenard - at 2014.10.06 19:58:00
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7. SSC dunk Adhoc for 75+ Bil - Anyone know the story? - in Wormholes [original thread]
Seifer Al'Masy wrote: And above all, I admire that this event, taking into consideration all that has been going on in WSpace, this one has been ADHC vs SSC only. THIS It would have been so easy to call for help but ADHC didn't. This above...
- by Sylvanium Orlenard - at 2014.10.06 16:39:00
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8. Announcement:Crius Issues - in EVE Information Portal [original thread]
The Latest Patch (Crius 1.6) has raised the material requirement for Light Neutron Blaster II . Pre-Patch (Crius <=1.5) I needed 68 Particle Accelerator Unit (BPC @ 2% and an other 2% for the Equipment Assembly Array). Post-Patch (Cruis >...
- by Sylvanium Orlenard - at 2014.08.03 18:38:00
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9. Announcement:Crius Feedback - in EVE Information Portal [original thread]
I know this has been stated before but I'm going to add my voice to it. 1. Could you please add a way for us to filter Blueprints that are already in use out of the blueprints list in the industry window. Don't get me wrong I love that the inform...
- by Sylvanium Orlenard - at 2014.07.27 16:56:00
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10. CREST Documentation . . . . Missing? - in EVE Technology Lab [original thread]
So this morning I figured I'd try to create a new app to help me do EVE related stuff. I figured that I should probably brush up on EVE Crest as I've never actually used it for programming yet. So I google Search "EVE Crest" and the top result is...
- by Sylvanium Orlenard - at 2014.05.23 12:41:00
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11. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Copying this here from an other thread ( original post ) CCP Greyscale wrote: We are totally open to suggestions for what to do with starbases as they relate to industry. In particular, if anyone who does starbase work can spend a few minut...
- by Sylvanium Orlenard - at 2014.05.05 16:39:00
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12. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Annie Bars wrote: Please! Instead of using output price as base for workforce cost, use input material prices! Otherwise, you killing dynamics, we already heave in industry: when some goods are short in supply, price goes up, so the incentive f...
- by Sylvanium Orlenard - at 2014.05.01 15:37:00
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13. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Another update. Assembly Arrays: Material reduction from all Assembly Arrays has been reduced from 5% to 2%.
Advanced Assembly arrays material waste has been removed. They used to have 10% material waste, they no...
- by Sylvanium Orlenard - at 2014.04.30 02:35:00
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14. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
CCP Greyscale wrote: We are totally open to suggestions for what to do with starbases as they relate to industry. In particular, if anyone who does starbase work can spend a few minutes outlining the *simplest* changes they think would be suff...
- by Sylvanium Orlenard - at 2014.04.30 02:26:00
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15. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
LHA Tarawa wrote: CCP Nullarbor wrote: That's not why, but it is a nice side effect. So, what is the why? You dislike corps being able to make BPOs available for all players to sue, without risk of theft, because they are locked down in ...
- by Sylvanium Orlenard - at 2014.04.28 16:32:00
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16. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
CCP Nullarbor wrote: virm pasuul wrote: Will I be able to manufacture from that container in a station given that I am no longer at the root level? e.g. blueprint and all materials are in a container - can I manufacture directly from that co...
- by Sylvanium Orlenard - at 2014.04.28 16:15:00
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17. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
The information that has been released by the devs in this thread gave me an idea. Blueprint Containers you can read about it here : https://forums.eveonline.com/default.aspx?g=posts&m=4481003#post4481003
- by Sylvanium Orlenard - at 2014.04.17 02:52:00
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18. [Industry - Summer 2014] Blueprint Containers - in Player Features and Ideas Discussion [original thread]
In the Dev Blog : Building Better Worlds Comment Section forum thread CCP Nullarbor said something of interest. CCP Nullabor wrote: You will be able to see all your blueprints in assembly arrays etc and remotely start jobs from contain...
- by Sylvanium Orlenard - at 2014.04.17 02:50:00
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19. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Has the possibility of only making the act of "copying" allow for the BPO to be in station and the copy job to be at a POS? Any other type of jobs require that the blueprint be at the location.
- by Sylvanium Orlenard - at 2014.04.16 02:04:00
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20. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
It is extremely hard to intillegently comment on changes to industry when you announce that there are 5 (or 6?) more Dev Blogs to come to cover all areas of industry (not counting the changes that will come in what I presume will be the point rele...
- by Sylvanium Orlenard - at 2014.04.16 00:41:00
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